rBMultiMat

4 ratings

Maxscript for simplifying many materials into one multimaterial.

LOG update:

v0.2.2 (00:35 8/12/2023)

  • Add polyOp.collapseDeadStructs() which causing wrong IDS

v0.2.1 (23:07 8/3/2023)

  • Add macro installr
  • Escape key to stop process
  • Rewrite and packed into one struct
  • Floating UI
  • Remove sorting material name
  • Better performance


v0.1.1 (04:30 4/26/2021)

  • Now only process one instead of all instances
  • Now works for groups
  • Fix wrong ids in materialList
  • Instance are maintained
  • Fix bug epoly with "Use NURMS subdivision" checked. It will get:
    -. Disabled Use NURMS subdivision.
    -. Turbosmooth modifier with the same iteration and isoline display
  • In fast mode (shift+click), selected nodes will be converted to editable poly.
    -. All selected instance will be replaced with new ePoly object
  • Nodes reparent.

Anyone who donates to this project will receives all updates. Thank you very much for your support.

More info/comment/question:

https://rivanoor.info/2021/04/07/rbmultimat/
https://www.scriptspot.com/3ds-max/scripts/rbmultimat/



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rBMultiMat

4 ratings
I want this!